Martin Wagner
I finished the game and it was a fantastic experience. It brings more innovation than the first one and it has a great campaign, a well written Story and doesn't get boring as you progress through the game. It has a bright customisation of the Towers and you have absolutely no pay to win here, you can achieve everything on your own without grinding. However the chapters were a bit too easy and doesn't get really hard at the end. But still, it's worth to play it. GJ Developers, keep it up!
56 people found this review helpful
Patrik Le
I like the game and the gameplay mechanics. The only downside is the chaotic menus. When I upgrade some building I always forget which building it was and you can't click on it, it just shows remaining time. There is quick access to fuel building, why? No idea. Campaign map is nice and easy to read. The city interface is just hell. Tower building hidden in the corner. The city interface needs total rework, it's really annoying how chaotic it is. Overall good gameplay, bad interface. Worth a try.
58 people found this review helpful
A Google user
I do like the take on the tower defense genre. There is planning to do as well as micro management. All in a stylish steampunk look. Graphics are stylized but nicely done. Micromanaging guns can be fiddly and sadly there is no option for each tower to define what kind of target (strong/weak/fast/ground or flying etc.) it should prioritize. For me however (and a reason i have deducted one star) there seems to be a bug? (maybe it is my phone..) I just finished my industrial center to lvl4 .. and the game starts but does not register any touch. So i cannot click on anything. Too bad..
4 people found this review helpful