DesaCr8
Deceptively simple, yet it's not. You always need to plan ahead or you just fail. If I had any complaints it would just be regarding the saves, because as far as I can tell there is no cloud save system, and they are saved in the data/data folder, which I can only access on my rooted phone, making it a huge undertaking to backup. This aside, the dev is super nice and I wish him all the best in the future.
John Hopson
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Unsure if the game is balanced well in the 2nd tower. You can enter an easier room with 10 items (2 armor cards, 8 attack cards) and simply not have enough damage to clear the floor. You backtrack & take a penalty: now you roll 7 attack cards and 3 armor cards, and you still don't have enough damage to clear the floor (I need 89 damage to kill mains, and 3 additional hits for coward mobs; I only have 69 damage to work with). Feels bad to focus on weapons + damage upgrades and still fall short.
Max Bytes
January 17, 2025
Balancing a game is always tricky, and I won't claim the game is easy. But there's one thing I'd like to add: the monster deck is persistent between rooms of a floor. So if you don't defeat many monsters in room 1 and 2, there will be a lot left in room 3. Too many in your example. Maybe you know this already, I just wanted to clarify :)
J R
Overall, this is an excellent experience and a great time filler when you need something to do. Additionally, it has a great soundtrack and beautiful visuals. My only complaint, is that it needs MORE content. More cards, more enemies, and more map layouts (besides being just a square).
2 people found this review helpful